What’s totally different?
A large quantity of issues have been modified not directly. However, the most important adjustments are:
- The game is now in Renpy, and takes benefit of all of the issues renpy can do.
- The Sandbox “hunt for story” has been eliminated, placing all of the scenes in a linear order.
- Money and gadgets faraway from the game.
- Choices added for a lot of scenes.
- Many scenes have had their dialogue modified, or had characters added to them.
- Morty is much less whiny total and extra inquisitive about fucking his household. He is nearer to S4/5 in character.
- Additional artwork has been added all through.
- Additional outfits and poses added for many major characters.
- Additional animations (renpy transforms) added to the game.
- Mortica’s presence boosted all through the game (from background to major character.).
- Lots of bumper scenes (issues at the beginning or finish) added to make transitions a bit smoother.
- A LOT extra “family” toned wording added to the game.
What’s with the model numbers?
Version quantity now matches with the Unity numbering.
Android 11 does not work!!!! Please repair!
Okay, so, I actually have wasted a variety of time making an attempt to seek out out what the fuck is unsuitable with Android 11 (and it’s an Android 11 problem fyi). As close to as I can inform, some builds of Android 11 have a safety subject with some sideloaded apps (something that did not are available in by the play retailer). There is seemingly a method for customers to grant install permissions on an app-by-app foundation, however as I can’t get this subject to breed, I’ve not been in a position to take a look at or troubleshoot it.
Isn’t this a port?
Technically, this can be a remake. A port usually implies that it is similar game “ported” or moved to a different platform, console to PC, or RPGM to Renpy. While it’s true the engine has certainly been switched, this isn’t identically the identical game. Gameplay, dialogue, game tone, plot, and so on… have all had alterations made. The two video games a really related however definitely not the identical.
Why are there no animations?!
You is perhaps lacking the webm codec to playback video, should you aren’t seeing the identical animation the Unity game contained.
The animations look dangerous!
While the animations are taken straight from the Unity model, they will not be applied the identical method. For Ren’py they’re Webm animation recordsdata and have been compressed (from 4GB right down to 500mb). This means there can be some loss in high quality nevertheless it is generally shade element. Unless you’re looking on the animations facet by facet it’s (imo) very laborious to see.
Animations are nonetheless 1080p at 30fps (a couple of at 24fps). If you discovered one which seems notably dangerous let me know and I’ll see if I can enhance it.
What is the “Uncompressed Images Patch”?
These are all of the game pictures with none compression. They are nonetheless sliced, so viewing them exterior of the game can be a little bit of a trouble.
Can I get [insert character] pregnant?!?! When will you add this!!!
Short reply: Check Genre Details above to see game content.
Longer reply: As quickly as I feel it may possibly work within the game or Ferdafs does it. It is coming in some unspecified time in the future, (major) characters will let you know they’re pregnant and have bellies (should you’ve meet the situations), however I do not know when that can occur.
How a lot content does this have?
Not every part, however rattling shut. It contains all scenes as much as the newest release of the game (see change log). However, as I actually have modified a variety of it, it’s not 1-to-1 with the authentic, this isn’t a port. That being stated, I did attempt to incorporate all of the authentic property of the game and keep considerably true to most scenes.
When is the subsequent update?!!!!!!!!!
tldr: as fast as I can after Ferdafs posts new content, and not earlier than (aside from bug fixes).
As this can be a remake of the authentic, new content from me can be very restricted, principally in the shape of prolonged sequences or new options. I’m not a excellent artist and merely don’t assume I can do a lot past enhancing.
Additionally, as ext seqs are alternate choices, I’m not placing them out on their very own as updates since some gamers might not need to only play by some new choice for outdated scenes.
I do wish to attempt and preserve this game up thus far with it is Unity counterpart. My purpose is to attempt and have all new content added to this game inside per week of the Unity release. That being stated, I get the content when everybody else does and reckoning on how big/complicated it’s, that time-frame is perhaps longer or shorter.
Yeah, however when is the subsequent update?!!?!?!
Why did you make this?
It began off only for a couple of scenes I wished to re-watch with out the Unity trouble, however expanded till I lastly simply stated fuck it, how laborious can it probably be to port it over? 6 months later and I lastly posted model 1.
I really by no means meant to share it, however then I figured, eh, why not? So right here it’s… and now I’m tech assist! yay…
Why did you employ Ren’py?
Short reply is, I like renpy and a number of folks additionally looked as if it would need it in renpy.
Longer reply is, use the fitting instrument for the job. I’ve labored in each Unity and Unreal and they’re nice engines in their very own rights. But they actually do finest with non-Visual Novel video games. Things like platformers, shooters, rpgs, and so on… Games the place you may have ranges, and gadgets, battle enemies, stuff like that. Sure they’ll do a Visual Novel, however most devs that do make them in these engines use one other API to run them. Case in point the VN a part of the Unity model of this game is run by Fungus.
So, the fitting instrument for the fitting job. You would not lower wooden with a hammer, positive, you would make it work, or connect noticed like blades to your hammer. But, folks have already hung out, effort, and higher design parts right into a noticed, so why would not you employ that?
The identical is true right here, Unity/Unreal or any game engine price it is salt can do VNs. But Renpy, it was designed for visual novels. Lots of sensible folks have made it a robust instrument. And I feel it does very well.
This is simply the identical fucking game! You slapped a sticker on the facet and referred to as it new!!!!
I by no means pretended it was something greater than a remake of the Unity model, and tried my finest to speak that truth to folks. While I actually have added further content, that was principally for me? Stuff I wished to see within the authentic that simply is not or cannot be there.
This venture was by no means about making a fresh fully totally different game, nevertheless it wasn’t about making a wonderfully an identical one both. The authentic nonetheless exists, you may go play it, get pleasure from it. But this one additionally exists for individuals who have been in search of a totally different method to get pleasure from the content.
Are you going to make new content?
Yes and additionally no. I plan to attempt and preserve this game up thus far with the Unity model as finest I can. I would possibly even broaden some scene choices (each present and new) as I’ve finished already. But I’m not planning on making new sequences that aren’t within the authentic game. I’m not an artist, just about all of what’s there may be simply edited present artwork, a few of which I feel seems okay, a few of which is crap.
What is a “Bumper” scene?
A bumper scene is a brief phase connecting two larger scenes. I actually have used a variety of these all through to assist make issues smoother when going from one scene to a different. Since the Unity game is non-liner, the “walking” segments serve because the bumper in that game.
Here, because it is liner, the characters will usually have to journey to their new location, or do some action to setup the brand new scene. Bumpers don’t get their very own replay in mindblowers however are frequently added as a part of a scene when it is sensible.
What is an “Extended Sequence”?
An prolonged sequence, or simply “ext seq” for brief, is any scene to which I actually have added further choices the authentic game didn’t supply. These usually are available in the shape of a sex action or a end choice and will often embody edited artwork or video. Again, these are non-obligatory and you don’t have to observe them to get the total enjoyment out of the game.
What the hell is the “Do Over” menu?
Do Over is a system that allow’s view previous selections with characters, change their names, and ages. Characters begin “soft locked” which means their portraits are darkish till you met them in game, or cross the day wherein they’re launched. However, you may nonetheless entry them early by clicking on the silhouette. This will completely unlock them for the playthrough.
What is the “Day Selector” menu?
Day selector is method to rapidly see the place all of the occasions within the game happen. By clicking on a day, you may soar to the beginning of that day and play proper from there, both kind an present save, or a new one. Day Selector additionally reveals the place new occasions have been added/up to date, offering a fast play banner (“New”/”Update”) that can soar you proper to the content!
What is the “Scene Selector” menu?
Scene Selector is an excellent extra granular navigation instrument that enables you to see and rapidly soar any scene within the game! Use “w” to indicate/disguise the menu, “q” or “e” to goto the earlier or subsequent day and F1-9 to pick out a scene to begin. This is generally meant for returning gamers to replay fairly than new gamers, however it may possibly be used to skip over content as effectively.
Why is there no uncompressed model?
The major game will all the time be the compressed model. I’m now additionally together with an Uncompressed Images Patch.
Will you make a compressed model, please?!
*ouch* my mind… Look, should you’ve dug into the FAQ this far I can guess this is not a matter you might be seemingly to ask, however significantly, is it SO laborious for folks to learn? This simply… frustrates me a lot… sorry, needed to rant someplace, and nobody is each seemingly to learn this…
Why are there bugs and typos!
It’s an enormous game, I did my finest to take a look at as a lot as I may however I can solely achieve this a lot.
If you discovered an subject submit it within the thread and I’ll attempt and repair it in the subsequent model. If it’s main, I would possibly do a patch for it.
Some of the unusual textual content is there as a result of of how I bought the textual content in the primary place. I constructed an OCR (optical seize and recognition) script to tug the dialogue out of the game. I did this for about half the game and even then it solely labored for perhaps 80% of that. So tons I’ve had handy sort or right from the seize. At 300k+ strains of dialogue there may be simply an excessive amount of to seek out all of it alone.
Plus the authentic has a LOT of typos in it too and whereas I fastened a number of them I’m positive I added a number of my very own. Did I point out this was an enormous game, proper?
Why is there no sound?
The authentic game does not have sound, so I might have needed to make or supply sounds for this game. That is a really main activity, like, months of labor to go do. And, if I went about together with sound I might need the audio to match and be impactful, not only generic background music.
I personally turn off sound in all however a only a few VNs, and a variety of folks appear to really feel the identical. So I feel my time is healthier spent on different issues.
Why aren’t the character Animated?
Too a lot effort for too little payoff. Instead of making an attempt to animate them of their puppet poses, I made a decision so as to add extra pose choices, similar to new outfits, hand positions and stuff like that.
Can I miss content?
I’ve tried to incorporate each scene from the authentic, irrespective of how small. While I feel I bought principally every part, the Unity game is a little bit of a multitude, so it’s potential I missed one thing. There are some dialogues I did not embody (similar to characters telling you “not now” if you’re not on their quest). But I attempted to get a lot of the game.
While some scenes do have selections in them there are not any “paths” for the game. Only one scene has any main variations based on previous actions. All different scenes principally have selections on how you wish the scene to play out, so simply save or roll again to see different choices in that scene.
Will you make a walkthrough?
This is just about a liner game, selections simply present totally different animations however have little or no impression on the story. There are not any dangerous ends, or locked scene behind love/Corruption/bullshit factors. There is one scene that has a situation based on a previous alternative, however the game enables you to view should you need anyway.
Why are there so many skip buttons?!
You can turn these off from preferences by deciding on AutoMenu-Half. They are there principally to let folks skip content they don’t need to see. Skipping has no story impression.
Will my outdated saves work?
Not this for this update (3.6) however I’ll do the most effective I can to preserve compatibility going ahead!
WTF is AutoMenu?
Some gamers wish to play *cough* arms free and would fairly not be interrupted each few strains by one other fucking menu. While this game is pretty mild on menus, it does have greater than a couple of. AutoMenu enables you to decide the type you wish, and the alternatives choose for you. It is not good, nevertheless it’s ok.
Wait, 30 hours, actually?
I’m approximating a bit right here. Before posting I did a ultimate full playthrough to see what I had missed and repair some continuity subject and stuff like that. I believed I might knock the run out in a couple of hours tops, proper, it may possibly’t be that lengthy. Six days later enjoying 5-9hrs a day, I lastly crossed the end line. Not counting re-watching scenes or taking alternate paths my monkey math says that 5 x 6 = 30hrs minimum. Your playtime will fluctuate reckoning on how briskly you learn, or how a lot you skip.
I hate the adjustments you made!
Not a matter… however okay, I do not care? It’s free, do not play it, or return to authentic.
I really like the adjustments you made!
Also not a matter… however okay, thanks?
Can I offer you cash?
Nope. Please assist the authentic dev if you should give somebody cash, that’s the one method this game will get extra content.
Were you requested to make this?
Nope. Ferdafs has no concept this exists on the time of posting. Ferdafs has no enter or artistic control on this venture. Although, I don’t have any problem with them utilizing any half or complete of this game in the event that they so select.
So… you stole Ferdafs stuff then?
You’re on a pirate web site, what the fuck did you anticipate? But, technically sure. I’m utilizing massive parts of dialogue and artwork property from the Unity game made by Ferdafs. It’s not a port, not precisely a remake both. I additionally by no means tried to cross this off as mine. The authentic dev title continues to be connected to the game and I give them credit score.
Doesn’t this make the Unity game nugatory?
Well, I imply, I hope not. Actually, I’m hoping it will make it form of extra widespread?
Look, we’re on a pirate web site, folks downloading the Unity model right here already aren’t paying for it. If they seize both the Unity or Renpy model it is roughly the identical from the devs view, cash not spent on them. But, if folks cease enjoying the Unity model, curiosity within the game additionally drops off. Like it or not, f95zone will get folks to seek out/assist devs they in any other case would not.
And I’m form of hoping this game will assist increase curiosity within the Unity model, or supporting the dev, cuze damnit I would like extra Rick and Morty porn and I suck at artwork! I am unable to make extra of this game with out updates from Ferdafs model. Thus, I’m hoping giving folks a extra consumer pleasant expertise will get them to assist that game, to get extra content right here… sure, I perceive that is needlessly convoluted.
Or one other method to put it, my game is like free adverting. Especially since I won’t settle for any funds or donations for this venture. If you are feeling the necessity to provide, please ship it to Ferdafs, that’s the most effective method to preserve this game going.
Will you make an unaltered port?
Short reply is not any. Longer reply can be no.
The cause I actually have modified SO a lot has three elements to it. First, I’m not going to implement the “Sandbox” (it’s not likely a Sandbox, it’s a wandering mechanic). It’s a characteristic most individuals don’t get pleasure from (myself included). This means occasions would simply form of occur with little to no context if the dialogue is unaltered. It could be way more like leaping round from replay to replay fairly than enjoying a game.
Second, it’s not motivating to repeat with out creating. The most boring and troublesome elements of this venture for me have been reimplementing actual content with out altering it. It’s boring ass information entry.
And lastly, this can be a free venture I’m doing principally for myself and sharing right here so others may also get pleasure from, which suggests issues I don’t actually need, I’m not going to waste time doing.
Now, if somebody needs to make a mod or use my model as a place to begin for a direct port, I’m 100% on board with that, you don’t even have to ask!
Can I repost this game?
This game could also be distributed on any web site, as long as it’s NOT bought.
Can I mod the game?
Holy shit, are you going to preserve modifying this submit?!?
Yes. My work on these notes won’t ever be finished…
Why is that this part so fucking lengthy?
I like typing, and not loads to do whereas expecting stuff to add, so I simply preserve including extra stuff right here as like, an easter egg I assume, its principally for me. You’re in all probability not even studying this immediately. I can say something I would like!… boobies
What was Rick and Morty originally a parody of? ›
Roiland voices the eponymous characters, with Chris Parnell, Spencer Grammer, and Sarah Chalke voicing the rest of Rick and Morty's family. The series originated from an animated short parody film of Back to the Future created by Roiland for Channel 101, a short-film festival cofounded by Harmon.What game is Rick and Morty? ›
Roy: A Life Well Lived is a Virtual Reality Life Simulator, a game seen at the Blips and Chitz arcade and is played by Rick and Morty in the episode "Mortynight Run" and during the events of "Rick: A Mort Well Lived" after an unplanned power interruption left Morty's mind split into the NPC population.Who makes Rick and Morty a way back home? ›
Who Makes Rick and Morty A Way Back Home? Ferdafs – itch.io makes this game and is the only developer for it.What's Mortys full name? ›
The answer? Rick is somewhere in his seventies. This answer comes from Rick and Morty Season 5's showrunner, Scott Marder. “I feel like, given all the tech and stuff he has in his body, his body is in its 70s,” Marder told Monsters and Critics, according to Screen Rant.How do I unlock Morty? ›
Players need to perform millions of ringouts so they can unlock. The challenge which players had to complete is to achieve over ten million ringouts so the Rick and Morty stage will be unlocked for all MultiVersus players.How long was Morty in Roy? ›
Rick takes Morty to a futuristic arcade called Blips & Chitz, where they stop at the VR life simulator. As soon as Morty puts on the VR-headset, he wakes up in the shoes of Roy Parsons. In less than two minutes, Morty lives through an entire lifecycle of Roy. Watch the clip below.Is high on life related to Rick and Morty? ›
High on Life can be described as a “comedic biopunk first-person shooter game.” It takes place in the science fiction universe of Rick & Morty. The kicker is the players' primary weapon. They are anthropomorphic talking guns called Gattliens.Where can I play Rick and Morty no way home? ›
Play Rick and Morty - A way back home on itch.io - itch.io.Is C 137 A Morty? ›
No. It's long been assumed that our Morty is also from C-137, the dimension that Rick and Morty accidentally Cronenberged in “Rick Potion #9.” That was never the case. Our Rick is from C-137, which saw Beth die as a child. Morty is from the unknown Cronenberg dimension.
What is Rick's IQ? ›
He is over 300. "And considering his advancements in Science Fiction technology. His IQ would be well over 500. "Rick is the smartest man on earth.Why is Rick's drool green? ›
Vomiting is a medically recognized symptom of excessive alcohol consumption, though, so it's actually reasonably viable that the green stuff in Rick's mouth is a reflection of this, especially as the green stuff is often shown at a point where it's been suggested Rick has been heavily drinking.Why is Rick's hair blue? ›
Rick's mother was Bb (dominant blonde, recessive red), thus he was (dominant blue, dominant blue), demonstrating that this gene was superior to all other alleles for hair tone and did not behave like the majority of other hair gene alleles. Rick's hair was BB blue, while his wife's hair was BB blonde.What is Mortys age? ›
Biography. Currently, Morty is 14 years old. He first met his grandfather, Rick Sanchez, when the latter moved into his home after supposedly being absent for 20 years.Did Morty get taller? ›
This opens the door to the idea that Morty is growing in complexity as a character and entering adulthood. Sharp-eyed fans have also noted that Morty is somewhat taller than he was in the first season, implying that he may finally be 15 years old.What is Rick and Morty based on? ›
Creation. Justin Roiland conceived of the idea for Rick and Morty as an evolution of his 2006 short film parody series The Real Animated Adventures of Doc and Mharti, inspired by Back to the Future and Scud: The Disposable Assassin, the latter series of which future Rick and Morty co-creator Dan Harmon had written for.Is Rick and Morty based on Back to the Future? ›
Creator Justin Roiland has stated that Rick and Morty was conceived out of the earlier concept, The Real Animated Adventures of Doc and Mharti, a parody of Back to the Future.What was the first parody? ›
One of the earliest examples of parody comes from ancient Greece: Batrachomyomachia (The Battle of the Frogs and Mice), in which an anonymous poet imitated the epic style of Homer. Aristophanes parodied the dramatic styles of Aeschylus and Euripides in his play Frogs (produced 405 bce).Who is the original Rick Sanchez? ›
Rick Sanchez is one of the two eponymous characters from the Adult Swim animated television series Rick and Morty and resulting franchise. Created by Justin Roiland and Dan Harmon and voiced by the former, Sanchez is a misanthropic alcoholic scientist inspired by Christopher Lloyd's Dr.